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namespace Snake
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{
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///
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/// <summary>Represents a Console position in Left and Top coordinates, AKA (x, y).</summary>
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///
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/// <author>Josh Ashton</author>
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///
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public class Position
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{
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public int X1;
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public int X2;
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public int Y { get; }
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private const ConsoleColor D_GREEN = ConsoleColor.DarkGreen;
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private const ConsoleColor BLACK = ConsoleColor.Black;
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private const ConsoleColor GREEN = ConsoleColor.Green;
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private const ConsoleColor WHITE = ConsoleColor.White;
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private const ConsoleColor YELLOW = ConsoleColor.Yellow;
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public bool SnakeKiller { get; }
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public bool Snake { get; set; }
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public Position Next { get; set; }
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public Position Prev { get; set; }
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public Position(int x1, int x2, int y)
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{
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X1 = x1;
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X2 = x2;
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Y = y;
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}
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public Position(int x1, int x2, int y, bool snakeKiller)
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{
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X1 = x1;
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X2 = x2;
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Y = y;
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SnakeKiller = snakeKiller;
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}
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public void Draw(bool isHead) {
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if(SnakeKiller)
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{
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Console.BackgroundColor = D_GREEN;
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Console.Write(" ");
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Console.BackgroundColor = BLACK;
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} else if (Snake)
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{
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Console.BackgroundColor = WHITE;
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Console.Write(" ");
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Console.BackgroundColor = BLACK;
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} else if (isHead)
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{
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Console.BackgroundColor = GREEN;
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Console.Write(" ");
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Console.BackgroundColor = BLACK;
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}
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else
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{
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Console.Write(" ");
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}
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}
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}
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}
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