added send functionality to icon.
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@@ -3,15 +3,15 @@ import 'package:speech_to_text/speech_to_text.dart' as stt;
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/// Handles standard Speech-To-Text using on-device processing.
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class SpeechToText {
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final stt.SpeechToText _speechToText = stt.SpeechToText();
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bool _speechEnabled = false;
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final stt.SpeechToText speechToText = stt.SpeechToText();
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bool speechEnabled = false;
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String text = "";
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// Check if speech recognition is enabled.
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bool isSpeechEnabled() => _speechEnabled;
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bool isSpeechEnabled() => speechEnabled;
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Future<String> getTextWhenReady() async {
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await _speechToText.stop();
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await speechToText.stop();
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return text;
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}
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@@ -22,22 +22,22 @@ class SpeechToText {
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void reset() => text = "";
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/// Start a speech recognition session
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void _startListening() async => await _speechToText.listen(onResult: _onSpeechResult);
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void startListening() async => await speechToText.listen(onResult: onSpeechResult);
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/// Manually stop the active speech recognition session
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/// Note that there are also timeouts that each platform enforces
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/// and the SpeechToText plugin supports setting timeouts on the
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/// listen method.
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void _stopListening() async => await _speechToText.stop();
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void stopListening() async => await speechToText.stop();
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SpeechToText() {
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_initSpeech();
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initSpeech();
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}
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/// This has to happen only once per app
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void _initSpeech() async => _speechEnabled = await _speechToText.initialize();
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void initSpeech() async => speechEnabled = await speechToText.initialize();
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/// This is the callback that the SpeechToText plugin calls when
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/// the platform returns recognized words.
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void _onSpeechResult(SpeechRecognitionResult result) => text = result.recognizedWords;
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String onSpeechResult(SpeechRecognitionResult result) => (text = result.recognizedWords);
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}
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