package com.builder; public class Barbarian implements ClassTemplate { private int HP; private int numRages; private int rageBonusDmg; // TODO: This should be the type of die. private int hitDie; public Barbarian(Stats[] stats) { } public String getDescription() { // TODO Auto-generated method stub return null; } public String[] getProgression() { // TODO Auto-generated method stub return null; } public String[] getClassFeatures() { // TODO Auto-generated method stub return null; } public String getHitDie() { // TODO Auto-generated method stub return null; } public int getHPatLv1() { // TODO Auto-generated method stub return 0; } public int getHPpastLv1() { // TODO Auto-generated method stub return 0; } public String[] getArmorProf() { // TODO Auto-generated method stub return null; } public String[] getWeaponProf() { // TODO Auto-generated method stub return null; } public String[] getToolProf() { // TODO Auto-generated method stub return null; } public String[] availableSkills() { // TODO Auto-generated method stub return null; } public String[] startingEquipChoices() { // TODO Auto-generated method stub return null; } public boolean advantageCheck(Stats abilityScore) { // TODO Auto-generated method stub return false; } public boolean disadvantageCheck(Stats abilityScore) { // TODO Auto-generated method stub return false; } }