package src; import javax.swing.*; import javax.swing.border.BevelBorder; import javax.swing.border.EmptyBorder; import java.awt.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import static src.AppConstants.*; public class MainMenuPanel extends JPanel { private DefaultButton newCharacter; private DefaultButton randomCharacter; private DefaultButton loadCharacter; public MainMenuPanel(DefaultButton newCharacter, DefaultButton randomCharacter, DefaultButton loadCharacter) { super(); panelSetup(); this.newCharacter = newCharacter; this.randomCharacter = randomCharacter; this.loadCharacter = loadCharacter; add(createLabel(), BorderLayout.NORTH); add(createControlPanel(), BorderLayout.CENTER); } private void panelSetup() { setBackground(lightBrown); setLayout(new BorderLayout(0, 0)); } private JLabel createLabel() { JLabel label = new JLabel("D&D Character Builder"); label.setFont(headerFont); label.setForeground(darkestBrown); label.setOpaque(false); label.setHorizontalAlignment(SwingConstants.CENTER); label.setBorder(new EmptyBorder(5, 5, 5, 5)); return label; } private JPanel createControlPanel() { JPanel panel = new JPanel(new GridLayout(1, 2, 50, 0)); panel.setOpaque(false); panel.setBorder(new EmptyBorder(25, 25, 25, 25)); JPanel subPanel = new JPanel(new GridLayout(2, 1, 0, 50)); subPanel.setOpaque(false); subPanel.add(newCharacter); subPanel.add(randomCharacter); panel.add(subPanel); panel.add(loadCharacter); return panel; } }