Refactoring.

This commit is contained in:
Josh Ashton
2022-11-17 19:12:49 -07:00
parent dd6a0c4ce4
commit b951b04e66
40 changed files with 1529 additions and 1550 deletions
@@ -1,6 +1,6 @@
package Character.Classes;
import Character.AbilityScores.*;
import Character.AbilityScores.Stats;
public class Fighter implements ClassTemplate {
@@ -8,13 +8,12 @@ public class Fighter implements ClassTemplate {
private int level;
// TODO: This should be the type of die.
// TODO: This should be the type of die.
private int hitDie;
public Fighter(Stats[] stats, int level) {
}
// TODO: Need to figure out how to contain class progression information. Potentially a double String array, each row equals a level, each column a different thing. Should class features be a separate class, ie. BarbFeatures, BardFeatures, etc?