starting work on file manager. reorganized project.

This commit is contained in:
Joshua-Ashton01
2022-11-08 17:48:05 -07:00
parent b06a6021c8
commit a1589f627d
48 changed files with 662 additions and 2458 deletions
@@ -0,0 +1,93 @@
package Character.Classes;
import Character.AbilityScores.*;
public class Fighter implements ClassTemplate {
private int HP;
private int level;
// TODO: This should be the type of die.
private int hitDie;
public Fighter(Stats[] stats, int level) {
}
// TODO: Need to figure out how to contain class progression information. Potentially a double String array, each row equals a level, each column a different thing. Should class features be a separate class, ie. BarbFeatures, BardFeatures, etc?
public String getDescription() {
// TODO Auto-generated method stub
return null;
}
public String[] getProgression() {
// TODO Auto-generated method stub
return null;
}
public String[] getClassFeatures() {
// TODO Auto-generated method stub
return null;
}
public String getHitDie() {
// TODO Auto-generated method stub
return null;
}
public int getHPatLv1() {
// TODO Auto-generated method stub
return 0;
}
public int getHPpastLv1() {
// TODO Auto-generated method stub
return 0;
}
public String[] getArmorProf() {
// TODO Auto-generated method stub
return null;
}
public String[] getWeaponProf() {
// TODO Auto-generated method stub
return null;
}
public String[] getToolProf() {
// TODO Auto-generated method stub
return null;
}
public String[] availableSkills() {
// TODO Auto-generated method stub
return null;
}
public String[] startingEquipChoices() {
// TODO Auto-generated method stub
return null;
}
public boolean advantageCheck(Stats abilityScore) {
// TODO Auto-generated method stub
return false;
}
public boolean disadvantageCheck(Stats abilityScore) {
// TODO Auto-generated method stub
return false;
}
@Override
public String[] getSavingThrows() {
// TODO Auto-generated method stub
return null;
}
}