changes
This commit is contained in:
@@ -0,0 +1,62 @@
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||||
package com.builder;
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||||
|
||||
public class CharacterStats {
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||||
|
||||
private Stats[] stats;
|
||||
|
||||
public CharacterStats() {
|
||||
|
||||
stats = new Stats[]{};
|
||||
|
||||
}
|
||||
|
||||
// TODO: Need to implement constructor, validates all proposed ability scores and creates new objects containing corresponding values.
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||||
public CharacterStats(int str, int dex, int con, int intel, int wis, int cha) {
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||||
|
||||
this.stats = new Stats[]{
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||||
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||||
new Strength(str),
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new Dexterity(dex),
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new Constitution(con),
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new Intelligence(intel),
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new Wisdom(wis),
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new Charisma(cha)
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||||
|
||||
};
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||||
|
||||
}
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||||
|
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public CharacterStats(Strength str, Dexterity dex, Constitution con, Intelligence intel, Wisdom wis, Charisma cha) {
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|
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this.stats = new Stats[]{str, dex, con, intel, wis, cha};
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||||
|
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}
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|
||||
// TODO: Need to implement ability score validation.
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||||
public boolean validateAbilityScore(int abilityScore) {
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||||
|
||||
return false;
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||||
|
||||
}
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||||
|
||||
public Stats[] getStats() {
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||||
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||||
return stats;
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||||
|
||||
}
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||||
|
||||
/**
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||||
*
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* Allows for access to a particular stat.
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*
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* @param int stat
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* @return a specific stat
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*
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||||
*/
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public Stats getStats(int stat) {
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return stats[stat];
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}
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||||
|
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}
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@@ -0,0 +1,48 @@
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package com.builder;
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public class Charisma extends Stats {
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private int abilityScore;
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private int abilityScoreModifier;
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public Charisma(int abilityScore) {
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this.abilityScore = abilityScore;
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this.abilityScoreModifier = calcSavingThrow(abilityScore);
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}
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public int getScore() {
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return abilityScore;
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}
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public int getModifier() {
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return abilityScoreModifier;
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}
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public int getSavingThrow() {
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return getModifier();
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}
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// TODO: Need description.
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public String getDescription() {
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return "Confidence, eloquence, and leadership.";
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|
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}
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@Override
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public String toString() {
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return "Ability Score: " + abilityScore + " | Modifier: " + abilityScoreModifier + " | Description: "
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+ getDescription();
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}
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|
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}
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@@ -0,0 +1,37 @@
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package com.builder;
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|
||||
public interface ClassTemplate {
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String getDescription();
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String[] getProgression();
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||||
String[] getClassFeatures();
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String getHitDie();
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int getHPatLv1();
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int getHPpastLv1();
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|
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String[] getArmorProf();
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||||
|
||||
String[] getWeaponProf();
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||||
|
||||
String[] getToolProf();
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||||
|
||||
String[] getSavingThrows();
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||||
|
||||
// TODO: Need to refresh on how saving throws work and how the character's class may impact a saving throw.
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||||
|
||||
String[] availableSkills();
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||||
|
||||
String[] startingEquipChoices();
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|
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boolean advantageCheck(Stats abilityScore);
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||||
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boolean disadvantageCheck(Stats abilityScore);
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// TODO: Spells and shit.
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||||
|
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}
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@@ -0,0 +1,91 @@
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package com.builder;
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||||
|
||||
public class Cleric implements ClassTemplate {
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||||
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||||
private int HP;
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||||
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private int level;
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||||
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||||
// TODO: This should be the type of die.
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private int hitDie;
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|
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public Cleric(Stats[] stats, int level) {
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||||
|
||||
|
||||
|
||||
}
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||||
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// TODO: Need to figure out how to contain class progression information. Potentially a double String array, each row equals a level, each column a different thing. Should class features be a separate class, ie. BarbFeatures, BardFeatures, etc?
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||||
|
||||
public String getDescription() {
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||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] getProgression() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] getClassFeatures() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String getHitDie() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public int getHPatLv1() {
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
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||||
}
|
||||
|
||||
public int getHPpastLv1() {
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
|
||||
public String[] getArmorProf() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] getWeaponProf() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] getToolProf() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] availableSkills() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] startingEquipChoices() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean advantageCheck(Stats abilityScore) {
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||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean disadvantageCheck(Stats abilityScore) {
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getSavingThrows() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,48 @@
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||||
package com.builder;
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||||
|
||||
public class Constitution extends Stats {
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||||
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||||
private int abilityScore;
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||||
private int abilityScoreModifier;
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||||
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||||
public Constitution(int abilityScore) {
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||||
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||||
this.abilityScore = abilityScore;
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||||
this.abilityScoreModifier = calcSavingThrow(abilityScore);
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||||
|
||||
}
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||||
|
||||
public int getScore() {
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||||
|
||||
return abilityScore;
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||||
|
||||
}
|
||||
|
||||
public int getModifier() {
|
||||
|
||||
return abilityScoreModifier;
|
||||
|
||||
}
|
||||
|
||||
public int getSavingThrow() {
|
||||
|
||||
return getModifier();
|
||||
|
||||
}
|
||||
|
||||
// TODO: Need description.
|
||||
public String getDescription() {
|
||||
|
||||
return "Health, stamina, vital force.";
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
|
||||
return "Ability Score: " + abilityScore + " | Modifier: " + abilityScoreModifier + " | Description: "
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||||
+ getDescription();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
package com.builder;
|
||||
|
||||
public class Dexterity extends Stats {
|
||||
|
||||
private int abilityScore;
|
||||
private int abilityScoreModifier;
|
||||
|
||||
public Dexterity(int abilityScore) {
|
||||
|
||||
this.abilityScore = abilityScore;
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||||
this.abilityScoreModifier = calcSavingThrow(abilityScore);
|
||||
|
||||
}
|
||||
|
||||
public int getScore() {
|
||||
|
||||
return abilityScore;
|
||||
|
||||
}
|
||||
|
||||
public int getModifier() {
|
||||
|
||||
return abilityScoreModifier;
|
||||
|
||||
}
|
||||
|
||||
public int getSavingThrow() {
|
||||
|
||||
return getModifier();
|
||||
|
||||
}
|
||||
|
||||
// TODO: Need description.
|
||||
public String getDescription() {
|
||||
|
||||
return "";
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
|
||||
return "Ability Score: " + abilityScore + " | Modifier: " + abilityScoreModifier + " | Description: "
|
||||
+ getDescription();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!-- You may freely edit this file. See commented blocks below for -->
|
||||
<!-- some examples of how to customize the build. -->
|
||||
<!-- (If you delete it and reopen the project it will be recreated.) -->
|
||||
<!-- By default, only the Clean and Build commands use this build script. -->
|
||||
<!-- Commands such as Run, Debug, and Test only use this build script if -->
|
||||
<!-- the Compile on Save feature is turned off for the project. -->
|
||||
<!-- You can turn off the Compile on Save (or Deploy on Save) setting -->
|
||||
<!-- in the project's Project Properties dialog box.-->
|
||||
<project name="DiceRoller" default="default" basedir=".">
|
||||
<description>Builds, tests, and runs the project DiceRoller.</description>
|
||||
<import file="nbproject/build-impl.xml"/>
|
||||
<!--
|
||||
|
||||
There exist several targets which are by default empty and which can be
|
||||
used for execution of your tasks. These targets are usually executed
|
||||
before and after some main targets. They are:
|
||||
|
||||
-pre-init: called before initialization of project properties
|
||||
-post-init: called after initialization of project properties
|
||||
-pre-compile: called before javac compilation
|
||||
-post-compile: called after javac compilation
|
||||
-pre-compile-single: called before javac compilation of single file
|
||||
-post-compile-single: called after javac compilation of single file
|
||||
-pre-compile-test: called before javac compilation of JUnit tests
|
||||
-post-compile-test: called after javac compilation of JUnit tests
|
||||
-pre-compile-test-single: called before javac compilation of single JUnit test
|
||||
-post-compile-test-single: called after javac compilation of single JUunit test
|
||||
-pre-jar: called before JAR building
|
||||
-post-jar: called after JAR building
|
||||
-post-clean: called after cleaning build products
|
||||
|
||||
(Targets beginning with '-' are not intended to be called on their own.)
|
||||
|
||||
Example of inserting an obfuscator after compilation could look like this:
|
||||
|
||||
<target name="-post-compile">
|
||||
<obfuscate>
|
||||
<fileset dir="${build.classes.dir}"/>
|
||||
</obfuscate>
|
||||
</target>
|
||||
|
||||
For list of available properties check the imported
|
||||
nbproject/build-impl.xml file.
|
||||
|
||||
|
||||
Another way to customize the build is by overriding existing main targets.
|
||||
The targets of interest are:
|
||||
|
||||
-init-macrodef-javac: defines macro for javac compilation
|
||||
-init-macrodef-junit: defines macro for junit execution
|
||||
-init-macrodef-debug: defines macro for class debugging
|
||||
-init-macrodef-java: defines macro for class execution
|
||||
-do-jar: JAR building
|
||||
run: execution of project
|
||||
-javadoc-build: Javadoc generation
|
||||
test-report: JUnit report generation
|
||||
|
||||
An example of overriding the target for project execution could look like this:
|
||||
|
||||
<target name="run" depends="DiceRoller-impl.jar">
|
||||
<exec dir="bin" executable="launcher.exe">
|
||||
<arg file="${dist.jar}"/>
|
||||
</exec>
|
||||
</target>
|
||||
|
||||
Notice that the overridden target depends on the jar target and not only on
|
||||
the compile target as the regular run target does. Again, for a list of available
|
||||
properties which you can use, check the target you are overriding in the
|
||||
nbproject/build-impl.xml file.
|
||||
|
||||
-->
|
||||
</project>
|
||||
@@ -0,0 +1,4 @@
|
||||
#Thu, 06 Oct 2022 17:08:15 -0600
|
||||
|
||||
|
||||
C\:\\Users\\Christopher\\Documents\\NetBeansProjects\\DiceRoller=
|
||||
Binary file not shown.
BIN
Binary file not shown.
+32
@@ -0,0 +1,32 @@
|
||||
========================
|
||||
BUILD OUTPUT DESCRIPTION
|
||||
========================
|
||||
|
||||
When you build an Java application project that has a main class, the IDE
|
||||
automatically copies all of the JAR
|
||||
files on the projects classpath to your projects dist/lib folder. The IDE
|
||||
also adds each of the JAR files to the Class-Path element in the application
|
||||
JAR files manifest file (MANIFEST.MF).
|
||||
|
||||
To run the project from the command line, go to the dist folder and
|
||||
type the following:
|
||||
|
||||
java -jar "DiceRoller.jar"
|
||||
|
||||
To distribute this project, zip up the dist folder (including the lib folder)
|
||||
and distribute the ZIP file.
|
||||
|
||||
Notes:
|
||||
|
||||
* If two JAR files on the project classpath have the same name, only the first
|
||||
JAR file is copied to the lib folder.
|
||||
* Only JAR files are copied to the lib folder.
|
||||
If the classpath contains other types of files or folders, these files (folders)
|
||||
are not copied.
|
||||
* If a library on the projects classpath also has a Class-Path element
|
||||
specified in the manifest,the content of the Class-Path element has to be on
|
||||
the projects runtime path.
|
||||
* To set a main class in a standard Java project, right-click the project node
|
||||
in the Projects window and choose Properties. Then click Run and enter the
|
||||
class name in the Main Class field. Alternatively, you can manually type the
|
||||
class name in the manifest Main-Class element.
|
||||
@@ -0,0 +1,3 @@
|
||||
Manifest-Version: 1.0
|
||||
X-COMMENT: Main-Class will be added automatically by build
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,8 @@
|
||||
build.xml.data.CRC32=f2725b83
|
||||
build.xml.script.CRC32=6fed2c27
|
||||
build.xml.stylesheet.CRC32=f85dc8f2@1.101.0.48
|
||||
# This file is used by a NetBeans-based IDE to track changes in generated files such as build-impl.xml.
|
||||
# Do not edit this file. You may delete it but then the IDE will never regenerate such files for you.
|
||||
nbproject/build-impl.xml.data.CRC32=f2725b83
|
||||
nbproject/build-impl.xml.script.CRC32=6f5873d9
|
||||
nbproject/build-impl.xml.stylesheet.CRC32=12e0a6c2@1.101.0.48
|
||||
@@ -0,0 +1,2 @@
|
||||
compile.on.save=true
|
||||
user.properties.file=C:\\Users\\Christopher\\AppData\\Roaming\\NetBeans\\12.6\\build.properties
|
||||
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project-private xmlns="http://www.netbeans.org/ns/project-private/1">
|
||||
<editor-bookmarks xmlns="http://www.netbeans.org/ns/editor-bookmarks/2" lastBookmarkId="0"/>
|
||||
<open-files xmlns="http://www.netbeans.org/ns/projectui-open-files/2">
|
||||
<group>
|
||||
<file>file:/C:/Users/Christopher/Documents/NetBeansProjects/DiceRoller/src/diceroller/DiceRoller.java</file>
|
||||
</group>
|
||||
</open-files>
|
||||
</project-private>
|
||||
@@ -0,0 +1,95 @@
|
||||
annotation.processing.enabled=true
|
||||
annotation.processing.enabled.in.editor=false
|
||||
annotation.processing.processor.options=
|
||||
annotation.processing.processors.list=
|
||||
annotation.processing.run.all.processors=true
|
||||
annotation.processing.source.output=${build.generated.sources.dir}/ap-source-output
|
||||
build.classes.dir=${build.dir}/classes
|
||||
build.classes.excludes=**/*.java,**/*.form
|
||||
# This directory is removed when the project is cleaned:
|
||||
build.dir=build
|
||||
build.generated.dir=${build.dir}/generated
|
||||
build.generated.sources.dir=${build.dir}/generated-sources
|
||||
# Only compile against the classpath explicitly listed here:
|
||||
build.sysclasspath=ignore
|
||||
build.test.classes.dir=${build.dir}/test/classes
|
||||
build.test.results.dir=${build.dir}/test/results
|
||||
# Uncomment to specify the preferred debugger connection transport:
|
||||
#debug.transport=dt_socket
|
||||
debug.classpath=\
|
||||
${run.classpath}
|
||||
debug.modulepath=\
|
||||
${run.modulepath}
|
||||
debug.test.classpath=\
|
||||
${run.test.classpath}
|
||||
debug.test.modulepath=\
|
||||
${run.test.modulepath}
|
||||
# Files in build.classes.dir which should be excluded from distribution jar
|
||||
dist.archive.excludes=
|
||||
# This directory is removed when the project is cleaned:
|
||||
dist.dir=dist
|
||||
dist.jar=${dist.dir}/DiceRoller.jar
|
||||
dist.javadoc.dir=${dist.dir}/javadoc
|
||||
dist.jlink.dir=${dist.dir}/jlink
|
||||
dist.jlink.output=${dist.jlink.dir}/DiceRoller
|
||||
excludes=
|
||||
includes=**
|
||||
jar.compress=false
|
||||
javac.classpath=
|
||||
# Space-separated list of extra javac options
|
||||
javac.compilerargs=
|
||||
javac.deprecation=false
|
||||
javac.external.vm=true
|
||||
javac.modulepath=
|
||||
javac.processormodulepath=
|
||||
javac.processorpath=\
|
||||
${javac.classpath}
|
||||
javac.source=17
|
||||
javac.target=17
|
||||
javac.test.classpath=\
|
||||
${javac.classpath}:\
|
||||
${build.classes.dir}
|
||||
javac.test.modulepath=\
|
||||
${javac.modulepath}
|
||||
javac.test.processorpath=\
|
||||
${javac.test.classpath}
|
||||
javadoc.additionalparam=
|
||||
javadoc.author=false
|
||||
javadoc.encoding=${source.encoding}
|
||||
javadoc.html5=false
|
||||
javadoc.noindex=false
|
||||
javadoc.nonavbar=false
|
||||
javadoc.notree=false
|
||||
javadoc.private=false
|
||||
javadoc.splitindex=true
|
||||
javadoc.use=true
|
||||
javadoc.version=false
|
||||
javadoc.windowtitle=
|
||||
# The jlink additional root modules to resolve
|
||||
jlink.additionalmodules=
|
||||
# The jlink additional command line parameters
|
||||
jlink.additionalparam=
|
||||
jlink.launcher=true
|
||||
jlink.launcher.name=DiceRoller
|
||||
main.class=diceroller.DiceRoller
|
||||
manifest.file=manifest.mf
|
||||
meta.inf.dir=${src.dir}/META-INF
|
||||
mkdist.disabled=false
|
||||
platform.active=default_platform
|
||||
run.classpath=\
|
||||
${javac.classpath}:\
|
||||
${build.classes.dir}
|
||||
# Space-separated list of JVM arguments used when running the project.
|
||||
# You may also define separate properties like run-sys-prop.name=value instead of -Dname=value.
|
||||
# To set system properties for unit tests define test-sys-prop.name=value:
|
||||
run.jvmargs=
|
||||
run.modulepath=\
|
||||
${javac.modulepath}
|
||||
run.test.classpath=\
|
||||
${javac.test.classpath}:\
|
||||
${build.test.classes.dir}
|
||||
run.test.modulepath=\
|
||||
${javac.test.modulepath}
|
||||
source.encoding=UTF-8
|
||||
src.dir=src
|
||||
test.src.dir=test
|
||||
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project xmlns="http://www.netbeans.org/ns/project/1">
|
||||
<type>org.netbeans.modules.java.j2seproject</type>
|
||||
<configuration>
|
||||
<data xmlns="http://www.netbeans.org/ns/j2se-project/3">
|
||||
<name>DiceRoller</name>
|
||||
<source-roots>
|
||||
<root id="src.dir"/>
|
||||
</source-roots>
|
||||
<test-roots>
|
||||
<root id="test.src.dir"/>
|
||||
</test-roots>
|
||||
</data>
|
||||
</configuration>
|
||||
</project>
|
||||
@@ -0,0 +1,72 @@
|
||||
/*
|
||||
* Click nbfs://nbhost/SystemFileSystem/Templates/Licenses/license-default.txt to change this license
|
||||
* Click nbfs://nbhost/SystemFileSystem/Templates/Classes/Main.java to edit this template
|
||||
*/
|
||||
package diceroller;
|
||||
|
||||
import java.util.Arrays;
|
||||
import javax.swing.JComboBox;
|
||||
import javax.swing.JOptionPane;
|
||||
import javax.swing.JTextField;
|
||||
|
||||
public class DiceRoller
|
||||
{
|
||||
|
||||
public static void main(String[] args)
|
||||
{
|
||||
|
||||
JTextField diceNum = new JTextField();
|
||||
JTextField diceMod = new JTextField();
|
||||
String[] diceTypes = { "4", "6", "8", "10", "12", "20", "100"};
|
||||
JComboBox diceSize = new JComboBox(diceTypes);
|
||||
Object[] fields = {"Number of dice", diceNum, "Type of dice", diceSize, "Modifier", diceMod};
|
||||
|
||||
|
||||
JOptionPane.showConfirmDialog(null, fields, "Dice Roller",JOptionPane.OK_CANCEL_OPTION);
|
||||
|
||||
|
||||
int numberOfDice = Integer.parseInt(diceNum.getText());
|
||||
int sizeOfDice = Integer.parseInt(diceSize.getSelectedItem().toString());
|
||||
int modifier = Integer.parseInt(diceMod.getText());
|
||||
int[] diceRolls = rollDice(numberOfDice, sizeOfDice);
|
||||
int rollTotal = rollTotal(diceRolls, modifier);
|
||||
|
||||
String rollString = numberOfDice + "d" + sizeOfDice + modifierString(modifier) + "\nRolled: " + Arrays.toString(diceRolls) + "\nRoll Total";
|
||||
if (modifier == 0)
|
||||
rollString += ": " + rollTotal;
|
||||
else
|
||||
rollString += " with " + modifierString(modifier) + " modifier: " + rollTotal;
|
||||
JOptionPane.showMessageDialog(null,rollString,"Dice Rolls", JOptionPane.INFORMATION_MESSAGE);
|
||||
}
|
||||
|
||||
public static int[] rollDice(int numberOfDice, int sizeOfDice)
|
||||
{
|
||||
int[] diceRolls = new int[numberOfDice];
|
||||
for (int rolledDice = 0; rolledDice < diceRolls.length; rolledDice++)
|
||||
{
|
||||
diceRolls[rolledDice] = (int) (Math.random() * sizeOfDice) + 1;
|
||||
}
|
||||
return diceRolls;
|
||||
}
|
||||
|
||||
public static int rollTotal(int[] diceRolls, int modifier)
|
||||
{
|
||||
int rollTotal = 0;
|
||||
for (int index = 0; index < diceRolls.length; index++)
|
||||
{
|
||||
rollTotal += diceRolls[index];
|
||||
}
|
||||
rollTotal += modifier;
|
||||
return rollTotal;
|
||||
}
|
||||
|
||||
public static String modifierString(int modifier)
|
||||
{
|
||||
String modifierString = "";
|
||||
if (modifier < 0)
|
||||
modifierString += modifier;
|
||||
if (modifier > 0)
|
||||
modifierString+= "+" + modifier;
|
||||
return modifierString;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
package com.builder;
|
||||
|
||||
public class Fighter implements ClassTemplate {
|
||||
|
||||
private int HP;
|
||||
|
||||
private int level;
|
||||
|
||||
// TODO: This should be the type of die.
|
||||
private int hitDie;
|
||||
|
||||
public Fighter(Stats[] stats, int level) {
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
// TODO: Need to figure out how to contain class progression information. Potentially a double String array, each row equals a level, each column a different thing. Should class features be a separate class, ie. BarbFeatures, BardFeatures, etc?
|
||||
|
||||
public String getDescription() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] getProgression() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] getClassFeatures() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String getHitDie() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public int getHPatLv1() {
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int getHPpastLv1() {
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
|
||||
public String[] getArmorProf() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] getWeaponProf() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] getToolProf() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] availableSkills() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] startingEquipChoices() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean advantageCheck(Stats abilityScore) {
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean disadvantageCheck(Stats abilityScore) {
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getSavingThrows() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
package com.builder;
|
||||
|
||||
public class Intelligence extends Stats{
|
||||
|
||||
private int abilityScore;
|
||||
private int abilityScoreModifier;
|
||||
|
||||
public Intelligence(int abilityScore) {
|
||||
|
||||
this.abilityScore = abilityScore;
|
||||
this.abilityScoreModifier = calcSavingThrow(abilityScore);
|
||||
|
||||
}
|
||||
|
||||
public int getScore() {
|
||||
|
||||
return abilityScore;
|
||||
|
||||
}
|
||||
|
||||
public int getModifier() {
|
||||
|
||||
return abilityScoreModifier;
|
||||
|
||||
}
|
||||
|
||||
public int getSavingThrow() {
|
||||
|
||||
return getModifier();
|
||||
|
||||
}
|
||||
|
||||
// TODO: Need description.
|
||||
public String getDescription() {
|
||||
|
||||
return "";
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
|
||||
return "Ability Score: " + abilityScore + " | Modifier: " + abilityScoreModifier + " | Description: "
|
||||
+ getDescription();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
package com.builder;
|
||||
|
||||
/**
|
||||
*
|
||||
* Object stores information about a character's skills arrays. Firstly, the name of each skill, and secondly the value of each skill. When constructed, a private method is called
|
||||
* which adds any proficiency bonus to each skill and then adds the ability score modifier to each skill.
|
||||
*
|
||||
*/
|
||||
public class Skills {
|
||||
|
||||
// TODO: Need to verify skills are in correct order.
|
||||
private String[] allSkillsText = {"Acrobatics", "Animal Handling", "Arcana", "Athletics", "Deception", "History", "Insight", "Intimidation", "Investigation", "Medicine", "Nature", "Perception", "Performance", "Persuasion", "Religion", "Sleight of Hand", "Stealth", "Survival"};
|
||||
|
||||
// TODO: Prof bonus comes from the class, changes upon certain level thresholds.
|
||||
private final int profBonus = 5;
|
||||
|
||||
private Stats[] stats;
|
||||
|
||||
private int[] skills;
|
||||
|
||||
|
||||
/**
|
||||
*
|
||||
* Default constructor for the Skills class. Should be constructed AFTER the user has generated their stats and chosen the skills they are proficient in.
|
||||
*
|
||||
* @param int[] skills
|
||||
* @param Stats[] stats
|
||||
*
|
||||
*/
|
||||
public Skills(int[] skills, Stats[] stats) {
|
||||
|
||||
this.skills = skills;
|
||||
|
||||
this.stats = stats;
|
||||
|
||||
setSkills();
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* Adds proficiency bonus to each element of the skills array, and then adds the corresponding AS modifier to each skill.
|
||||
*
|
||||
*/
|
||||
private void setSkills() {
|
||||
|
||||
// TODO: Need to verify these are the correct ability scores for each skill.
|
||||
int[] skillsAbilities = { 1, 4, 3, 0, 5, 3, 4, 5, 3, 4, 3, 4, 5, 5, 3, 1, 4 };
|
||||
|
||||
for(int i = 0; i < allSkillsText.length; i++) {
|
||||
|
||||
if(skills[i] == 1) {
|
||||
|
||||
skills[i] = profBonus;
|
||||
|
||||
}
|
||||
|
||||
skills[i] += stats[skillsAbilities[i]].getModifier();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* Returns the value of each skill's score.
|
||||
*
|
||||
* @return int[] skills
|
||||
*
|
||||
*/
|
||||
public int[] getSkills() {
|
||||
|
||||
return skills;
|
||||
|
||||
}
|
||||
|
||||
// TODO: Need to implement overloaded method to return one specific skill.
|
||||
public int getSkill(String skill) {
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
package com.builder;
|
||||
|
||||
public abstract class Stats {
|
||||
|
||||
public int calcSavingThrow(int abilityScore) {
|
||||
|
||||
switch (abilityScore) {
|
||||
case 1:
|
||||
return -5;
|
||||
case 2:
|
||||
case 3:
|
||||
return -4;
|
||||
case 4:
|
||||
case 5:
|
||||
return -3;
|
||||
case 6:
|
||||
case 7:
|
||||
return -2;
|
||||
case 8:
|
||||
case 9:
|
||||
return -1;
|
||||
case 10:
|
||||
case 11:
|
||||
return 0;
|
||||
case 12:
|
||||
case 13:
|
||||
return 1;
|
||||
case 14:
|
||||
case 15:
|
||||
return 2;
|
||||
case 16:
|
||||
case 17:
|
||||
return 3;
|
||||
case 18:
|
||||
case 19:
|
||||
return 4;
|
||||
case 20:
|
||||
return 5;
|
||||
default:
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
abstract int getScore();
|
||||
|
||||
abstract int getModifier();
|
||||
|
||||
abstract int getSavingThrow();
|
||||
|
||||
abstract String getDescription();
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
package com.builder;
|
||||
|
||||
public class Strength extends Stats {
|
||||
|
||||
private int abilityScore;
|
||||
private int abilityScoreModifier;
|
||||
|
||||
public Strength(int abilityScore) {
|
||||
|
||||
this.abilityScore = abilityScore;
|
||||
this.abilityScoreModifier = calcSavingThrow(abilityScore);
|
||||
|
||||
}
|
||||
|
||||
public Strength(Strength str) {
|
||||
|
||||
this.abilityScore = str.getScore();
|
||||
this.abilityScoreModifier = str.getModifier();
|
||||
|
||||
}
|
||||
|
||||
public int getScore() {
|
||||
|
||||
return abilityScore;
|
||||
|
||||
}
|
||||
|
||||
public int getModifier() {
|
||||
|
||||
return abilityScoreModifier;
|
||||
|
||||
}
|
||||
|
||||
public int getSavingThrow() {
|
||||
|
||||
return getModifier();
|
||||
|
||||
}
|
||||
|
||||
public String getDescription() {
|
||||
|
||||
return "Natural athleticism and bodily power.";
|
||||
|
||||
}
|
||||
|
||||
public int getMaxCarryWeight() {
|
||||
|
||||
return abilityScore * 15;
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
|
||||
return "Ability Score: " + abilityScore + " | Modifier: " + abilityScoreModifier + " | Description: "
|
||||
+ getDescription();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
package com.builder;
|
||||
|
||||
public class Wisdom extends Stats {
|
||||
|
||||
private int abilityScore;
|
||||
private int abilityScoreModifier;
|
||||
|
||||
public Wisdom(int abilityScore) {
|
||||
|
||||
this.abilityScore = abilityScore;
|
||||
this.abilityScoreModifier = calcSavingThrow(abilityScore);
|
||||
|
||||
}
|
||||
|
||||
public int getScore() {
|
||||
|
||||
return abilityScore;
|
||||
|
||||
}
|
||||
|
||||
public int getModifier() {
|
||||
|
||||
return abilityScoreModifier;
|
||||
|
||||
}
|
||||
|
||||
public int getSavingThrow() {
|
||||
|
||||
return getModifier();
|
||||
|
||||
}
|
||||
|
||||
// TODO: Need description.
|
||||
public String getDescription() {
|
||||
|
||||
return "";
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
|
||||
return "Ability Score: " + abilityScore + " | Modifier: " + abilityScoreModifier + " | Description: "
|
||||
+ getDescription();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
package com.builder;
|
||||
|
||||
public class Wizard implements ClassTemplate {
|
||||
|
||||
private int HP;
|
||||
|
||||
private int level;
|
||||
|
||||
// TODO: This should be the type of die.
|
||||
private int hitDie;
|
||||
|
||||
public Wizard(Stats[] stats, int level) {
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
// TODO: Need to figure out how to contain class progression information. Potentially a double String array, each row equals a level, each column a different thing. Should class features be a separate class, ie. BarbFeatures, BardFeatures, etc?
|
||||
|
||||
public String getDescription() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] getProgression() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] getClassFeatures() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String getHitDie() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public int getHPatLv1() {
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int getHPpastLv1() {
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
|
||||
public String[] getArmorProf() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] getWeaponProf() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] getToolProf() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] availableSkills() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public String[] startingEquipChoices() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean advantageCheck(Stats abilityScore) {
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean disadvantageCheck(Stats abilityScore) {
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getSavingThrows() {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user