57 lines
1.9 KiB
Java
57 lines
1.9 KiB
Java
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import java.util.Scanner;
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import java.io.File;
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/**
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* A class solely to store user settings relating to default behaviors,
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* difficulty, filepaths, and more.
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*
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* These user settings are stored in a {TBD} file located at {TBD}.
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*/
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public class Settings {
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private int newFileProperties;
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private String defaultDirectory;
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/**
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* Create a new Settings object, initializing the default settings
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* or reading in the settings from a file if it exists.
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*/
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public Settings() {
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// TODO: Read in a file from the master default directory and populate
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// settings, effectively toggles. If the file does not exist,
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// populate it with the following values (possibly in .json).
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newFileProperties = 0;
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defaultDirectory = "C:\\Users\\jashton\\AppData\\Local\\Sudoku"; // TODO: This is a Windows default. Need OS detection.
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}
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/**
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* New File Properties is a configurable setting, where the following
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* values are allowable:
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* 0 - Load the last opened .sdku file, default behavior
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* 1 - Create a new, blank .sdku file
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* 2 - Create a new, random .sdku file
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*
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* @return int
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*/
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public int getNewFileProperties() {
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return newFileProperties;
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}
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/**
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* The Default Directory is a configurable setting, where the user can
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* specify a default directory to store .sdku files. This is useful for
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* eliminating the need for user input for file operations.
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*
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* By default, the value will be "~/.config/sudoku/" on MacOS and Linux.
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* On Windows, the value will be "~/AppData/Local/sudoku/".
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*
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* NOTE: This does not change the location that the settings file may
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* be located in. This must be located at {TBD}.
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*
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* @return String
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*/
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public String getDefaultDirectory() {
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return defaultDirectory;
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}
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}
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