added toggle-able notes and and basic button functionality to cell's
This commit is contained in:
+51
-28
@@ -1,9 +1,12 @@
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package gui;
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import java.awt.BorderLayout;
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import java.awt.GridLayout;
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import java.awt.LayoutManager;
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import java.awt.event.MouseListener;
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import javax.swing.JPanel;
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import javax.swing.SwingConstants;
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import javax.swing.border.LineBorder;
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import javax.swing.JLabel;
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@@ -83,6 +86,21 @@ public class Board extends JPanel {
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for(int i = 0; i < 9; i++) {
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for(int j = 0; j < 9; j++) {
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CellGUI cell = new CellGUI(grid[i][j], s.getCellGUIStartMode() || s.getAutoFillNotes(), s.getTheme());
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cell.addMouseListener(new MouseListener() {
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@Override
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public void mouseClicked(java.awt.event.MouseEvent e) {
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cell.setNoteMode();
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}
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@Override
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public void mousePressed(java.awt.event.MouseEvent e) {}
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@Override
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public void mouseReleased(java.awt.event.MouseEvent e) {}
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@Override
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public void mouseEntered(java.awt.event.MouseEvent e) {}
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@Override
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public void mouseExited(java.awt.event.MouseEvent e) {}
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});
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add(cell);
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}
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}
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@@ -92,13 +110,16 @@ public class Board extends JPanel {
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* GUI representation of a single cell in the Sudoku grid.
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*/
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private class CellGUI extends JPanel {
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// GUI fields
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private JPanel internalPanel = new JPanel(new BorderLayout());
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private GridLayout noteLayout = new GridLayout(3, 3);
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private GridLayout valueLayout = new GridLayout(1, 1);
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private Theme theme;
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private Cell cell;
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private GridLayout valueLayout = new GridLayout(0, 1);
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private JLabel valueLabel;
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private Note[] notesLabels = new Note[9];
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private Theme theme;
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// Data fields
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private Cell cell;
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private boolean noteMode; // true to display notes, or display value
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/**
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@@ -112,19 +133,22 @@ public class Board extends JPanel {
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public CellGUI(Cell cell, boolean noteMode, Theme theme) {
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super();
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this.cell = cell;
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this.noteMode = noteMode;
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this.noteMode = !noteMode; // Flip for use with setNoteMode()
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this.theme = theme;
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setLayout(valueLayout);
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style();
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// Populate the cell with the appropriate value or notes.
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if(cell.getValue() == 0) {
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noteMode = !noteMode; // Flip for use with setNoteMode()
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valueLabel = new JLabel("");
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setNoteMode();
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} else {
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valueLabel = new JLabel(Integer.toString(cell.getValue()));
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add(valueLabel);
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valueLabel = new JLabel(
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Integer.toString(cell.getValue()),
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SwingConstants.CENTER
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);
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}
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setNoteMode();
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add(internalPanel);
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}
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/**
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@@ -143,7 +167,8 @@ public class Board extends JPanel {
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*/
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public void setValue(int value) {
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cell.setValue(value);
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valueLabel.setText(Integer.toString(value));
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// Update the GUI with the actual Cell value (unchanged if invalid)
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valueLabel.setText(Integer.toString(cell.getValue()));
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}
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/**
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@@ -189,23 +214,20 @@ public class Board extends JPanel {
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* If the current mode is value, switch to note mode, and vice versa.
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*/
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public void setNoteMode() {
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removeAll();
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internalPanel.removeAll();
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if(noteMode) {
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setLayout(valueLayout);
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add(valueLabel);
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internalPanel.setLayout(valueLayout);
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internalPanel.add(valueLabel);
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} else {
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setLayout(noteLayout);
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internalPanel.setLayout(noteLayout);
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generateNotes();
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for(int i = 0; i < 9; i++)
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add(notesLabels[i]);
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System.out.println("Displaying notes.");
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}
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internalPanel.repaint();
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internalPanel.revalidate();
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repaint();
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revalidate();
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noteMode = !noteMode;
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}
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@@ -222,23 +244,24 @@ public class Board extends JPanel {
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* Create the GUI components for the cell.
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*/
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private void generateNotes() {
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if(cell.getPossibleValues().length == 0) {
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int[] possibleValues = cell.getPossibleValues();
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if(possibleValues.length == 0) {
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for(int i = 0; i < 9; i++) {
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notesLabels[i] = new Note("", theme);
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add(notesLabels[i]);
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internalPanel.add(notesLabels[i]);
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}
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return;
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}
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int index = 0;
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// Add the noted possible values to the cell.
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for(int i = 1; i <= 9; i++) {
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if(cell.getPossibleValues()[i - 1] == i)
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for(int i = 1; i <= 9 && index < possibleValues.length; i++) {
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if(possibleValues[index] == i) {
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notesLabels[i - 1] = new Note(Integer.toString(i), theme);
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else
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index++;
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} else
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notesLabels[i - 1] = new Note("", theme);
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add(notesLabels[i - 1]);
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internalPanel.add(notesLabels[i - 1]);
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}
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}
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}
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@@ -255,7 +255,6 @@ public class Nav extends JPanel {
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}
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// Otherwise, open the file and populate the grid.
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System.out.println("Opening the file " + filename + ".sdku.");
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createGrid(f);
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}
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+2
-1
@@ -1,6 +1,7 @@
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package gui;
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import javax.swing.JLabel;
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import javax.swing.SwingConstants;
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import gui.backend.Theme;
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@@ -20,7 +21,7 @@ public class Note extends JLabel {
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* @param t
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*/
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public Note(String text, Theme t) {
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super(text);
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super(text, SwingConstants.CENTER);
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this.t = t;
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style();
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}
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@@ -306,6 +306,7 @@ public class Settings {
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*/
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public void setAutoFillNotes(boolean autoFillNotes) {
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this.autoFillNotes = autoFillNotes;
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setCellGUIStartMode(autoFillNotes);
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updateSettingsFile();
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}
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@@ -340,9 +341,9 @@ public class Settings {
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else
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font = new Font("Arial", Font.PLAIN, 12);
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dimension = new Dimension(750, 550);
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dimension = new Dimension(1000, 1000);
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resizable = false;
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cellGUIStartMode = false;
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cellGUIStartMode = true;
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defaultOpenState = 0;
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theme = new Theme(new File(appDirectory + "default.theme"));
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autoFillNotes = true;
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@@ -40,9 +40,10 @@ public class SudokuChecker {
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public Cell[][] getPossibleValues(Cell[][] grid) {
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for(int row = 0; row < grid.length; row++) {
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for(int col = 0; col < grid[row].length; col++) {
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if(grid[row][col].getValue() == 0)
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if(grid[row][col].getValue() != 0)
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continue;
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// Replace intersection with union?
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ArrayList<Integer> intersection = intersection(
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getRowRemainingNumbers(row),
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getColRemainingNumbers(col)
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@@ -65,6 +66,7 @@ public class SudokuChecker {
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}
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}
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this.grid = grid;
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return grid;
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}
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@@ -99,6 +101,31 @@ public class SudokuChecker {
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return intersection;
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}
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/**
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* Determine what numbers are available to be placed in the given cell of
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* the grid. This is effectively an union of the numbers available in the
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* row, column, and box of the cell.
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*
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* @param row
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* @param col
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*/
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private ArrayList<Integer> union(
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ArrayList<Integer> a,
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ArrayList<Integer> b
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) {
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ArrayList<Integer> union = new ArrayList<Integer>();
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for(int i = 0; i < a.size(); i++) {
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union.add(a.get(i));
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}
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for(int i = 0; i < b.size(); i++) {
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if(!union.contains(b.get(i))) {
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union.add(b.get(i));
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}
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}
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return union;
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}
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/**
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* Determine what numbers are available to be placed in the given cell of
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* the grid. This is effectively an intersection of the numbers available
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