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package src;
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/**
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* A Cell represents a single cell in the Sudoku grid.
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* This helper class is used to store the row, column, value, and possible values for a cell.
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* The possible values are stored in an ArrayList of Integers, and are sorted in ascending order.
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*
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* The Cell class also contains a method to add a possible value to the cell, and a method to get the possible values.
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*/
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public class Cell {
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private int row;
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private int col;
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private int box;
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private int value;
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private List possibleValues;
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/**
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* Create a new Cell with the given row and column.
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*
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* The value of the cell is initially -2, and the possible values are initially empty.
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*
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* @param row
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* @param col
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*/
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public Cell(int row, int col) {
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this.row = row;
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this.col = col;
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setBox();
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possibleValues = new List();
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}
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/**
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* Create a new Cell with the given row, column, and value.
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*
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* The possible values are initially empty.
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*
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* @param row
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* @param col
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* @param value
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*/
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public Cell(int row, int col, int value) {
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this.row = row;
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this.col = col;
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this.value = value;
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setBox();
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possibleValues = new List();
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}
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/**
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* Create a new Cell with the given row, column, and possible values.
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*
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* The value of the cell is initially -2.
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*
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* @param row
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* @param col
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* @param possibleValues
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*/
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public Cell(int row, int col, int[] possibleValues) {
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this.row = row;
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this.col = col;
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setBox();
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this.possibleValues = new List(possibleValues);
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}
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/**
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* Set the value of a cell.
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*
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* The value must be between 1 and 9, inclusive.
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*
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* @param value
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*/
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public void setValue(int value) {
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possibleValues.clear();
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this.value = value;
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}
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/**
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* Get the value of a cell.
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*
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* @return
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*/
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public int getValue() {
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return value;
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}
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/**
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* Get the box a cell is in.
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*
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* @return box number
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*/
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public int getBox() {
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return box;
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}
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/**
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* Add a value to the list of possible values.
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*
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* If the value is already possible for the cell, or if the value is not a valid value for the cell, then the value is not added.
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*
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* @param value
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*/
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public void addPossibleValue(int value) {
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if(possibleValues.contains(value)) {
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return;
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} else if(value < 1 || value > 9) {
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return;
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}
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possibleValues.add(value);
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}
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/**
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* Set the list of possible values for the cell.
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*
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* @param possibleValues
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*/
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public void setPossibleValues(int[] possibleValues) {
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this.possibleValues = new List(possibleValues);
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}
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/**
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* Remove a value from the list of possible values.
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*
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* @return
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*/
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public void removePossibleValue(int value) {
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if(!possibleValues.contains(value)) {
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return;
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}
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possibleValues.remove(value);
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}
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/**
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* Get a list of possible values for the cell.
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*
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* This list is a copy of the cell's possible values, and is sorted in ascending order.
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*
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* @return list of possible values for the cell
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*/
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public int[] getPossibleValues() {
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return possibleValues.toArray();
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}
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/**
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* Given the cell's row and column, set the box number for the cell.
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*/
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private void setBox() {
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int boxRow = row / 3;
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int boxCol = col / 3;
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box = boxRow * 3 + boxCol;
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}
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/**
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* This class is used to store the possible values for a cell in a sorted list.
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* The list is sorted in ascending order, and the values are stored in a linked list.
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*
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* The List class also contains a method to add a value to the list, and a method to get the list of values as an array.
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*/
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private class List {
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private Value head;
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private Value tail;
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private int size;
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private int max;
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private int min;
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/**
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* Create a new empty List.
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*
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* By default, the head and tail are null, the size is 0, and the max and min are 0.
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*/
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public List() {
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head = null;
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tail = null;
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size = 0;
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max = 0;
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min = 0;
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}
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/**
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* Create a new List with the given initial value.
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*
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* By default, the head and tail are the same, the size is 1, and the max and min are the initial value.
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* @param initValue
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*/
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public List(int initValue) {
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head = new Value(initValue);
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tail = head;
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size = 1;
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max = initValue;
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min = initValue;
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}
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/**
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* Create a new List with the given initial values.
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*
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* @param initValues
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*/
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public List(int[] initValues) {
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for(int i = 0; i < initValues.length; i++) add(initValues[i]);
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}
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/**
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* Add a new value to the list.
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*
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* By default, the value will be inserted at it's sorted place in the list.
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*
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* @param newValue
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*/
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public void add(int newValue) {
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if(size == 0) {
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head = new Value(newValue);
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tail = head;
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size = 1;
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max = newValue;
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min = newValue;
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} else {
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if(newValue > max) {
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max = newValue;
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tail.next = new Value(newValue);
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tail = tail.next;
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} else if(newValue < min) {
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min = newValue;
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Value tmp = new Value(newValue);
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tmp.setNext(head);
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head = tmp;
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} else {
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Value current = head;
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while(current.next != null && current.next.value < newValue) {
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current = current.next;
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}
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Value tmp = new Value(newValue);
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tmp.setNext(current.next);
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current.setNext(tmp);
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}
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size++;
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}
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}
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/**
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* Remove a value from the list.
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*
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* @param value
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*/
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public void remove(int value) {
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if(size == 0) {
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System.out.println("List is empty.");
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return;
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}
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if(head.value == value) {
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head = head.next;
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size--;
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return;
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}
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Value current = head;
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while(current.next != null) {
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if(current.next.value == value) {
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current.setNext(current.next.next);
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size--;
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return;
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}
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current = current.next;
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}
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System.out.println("Value " + value + " is not in the list.");
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}
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/**
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* Get the list of values as an array.
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*
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* @return array of values in the list
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*/
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public int[] toArray() {
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int[] array = new int[size];
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Value current = head;
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for(int i = 0; i < size; i++) {
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array[i] = current.value;
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current = current.next;
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}
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return array;
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}
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/**
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* Check if the list contains the given value.
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*
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* @param value
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* @return
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*/
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public boolean contains(int value) {
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Value current = head;
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while(current != null) {
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if(current.value == value) return true;
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current = current.next;
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}
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return false;
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}
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/**
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* Clear the list of all values.
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*/
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public void clear() {
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head = null;
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tail = null;
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size = 0;
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max = 0;
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min = 0;
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}
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/**
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* Value class is a Node for the List class.
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*/
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private class Value {
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private int value;
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private Value next;
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public Value(int value) {
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this.value = value;
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next = null;
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}
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public void setNext(Value next) {
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this.next = next;
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}
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}
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}
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}
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